Can give their own more flexible action, and more accurate attack the enemy's vital parts, but also to give the enemy a higher damage, give 25% chance to attack when additional damage. damage formula: (200 * skills Lv + attack power * 2 + agi * 3) Impact range: monomer Damage Attributes: None Special effects: move speed + 5%, crit rate + 5% (per lvl. up to 50)
Headshot "Q"
Attack the target enemy head, can cause a certain amount of damage to the enemy. damage formula: (350 * skills Lv + (15 + 7 * skills Lv) * agi) Cooldown: 20 seconds Duration: 1 second Cast range: 750 yards Impact range: monomer Damage properties: Fire Special effects: Stun
Multiple Scattering "W"
on the front area to launch a large number of barrage on the enemy for a wide range of attacks, hit the enemy will be a lot of damage (can be used continuously 3 times). damage formula: (400 * skills Lv + (25 + 5 * skills Lv) * agi) Cooldown: 25 seconds Duration: 1 second cast range: 500 yards Impact range: 400 yards damage properties: Fire special effects: Mini stun
Black Powder "E"
The launches multiple ammunition filled with flammable gunpowder in the target area, explodes over the target area and disperses the gunpowder into all units in the target area, igniting the gun and causing additional damage to the enemy. Damage Formula: (950 * Skill Lv + (20 + 15 * Skill Lv) * Agility) Cooldown: 29 seconds Duration: 6 seconds cast range: 500 yards Impact range: 350 yards damage properties: Fire special effects: none
Puncture "R"
Use special bullets to shoot on the front and hit enemies will receive a lot of damage. damage formula: (2000 * skills Lv + (40 + 25 * skills Lv) * agility) Cooldown: 45 seconds Duration: 1 second casting range: 1000 yards Impact range: 350 yards damage properties: Fire special effects: Stun
Crazy Shooting "F"
Continues to shoot on the front target area, where the hit unit accumulates a lot of damage. damage formula: (1000 * skills Lv + (10 + 5 * skills Lv) * agi) Cooldown: 51 sec Duration: 1 second casting range: 1000 yards Impact range: 300 yards damage properties: Fire special effects: Slow attack and move speed
Crazy Fight "G"
She shots on the enemy at an extremely fast pace, and after a burst of gunshots, there are only endless dead bodies. holy war survivors Use Ling Min's action to quickly shoot around the enemy, the unit will be hit by (agility * 33) damage, the last blow to the enemy caused great harm. damage formula: (agi * 400) Cooldown: 100 sec Duration: 3 seconds casting range: 1000 yards Impact range: 600 yards damage properties: Fire Special effects: Stun to all nearby enemy. Invulnerable yourself
Sniper
Hunter mark
As a sniper You must have the ability to focus on a goal, in practice to enhance your range of attacks, in the attack can give opponents to apply the hunter mark state, and you can get the hunter table unit vision for 6 seconds, A unit with a mark can not escape your horizon and will cause an additional 32% damage to him. Duration: 6 seconds Impact range: monomer Special effects: Sniper agi gives only 50% attack speed
Storm Lock "Q"
Will be injected into the elemental force, can simultaneously attack multiple targets, turn off the automatic mode of the enemy caused additional damage and restore their own 12% maximum magic value. Damage formula: ((1.5 + 0.1 * skill Lv) * agility) Cast range: automatic Impact range: itself Special effects: every 4 times in a short time to increase agility and attack speed multiple attack state (up to 2 times), the general attack can only be superimposed
Glide "W"
Quickly retreats several steps and creates several shadows to attack the enemy. Damage Formula: ((1 + 0.05 * Skill Lv) * Attack Power + (3 +0.2 * Skill Lv) * Agility) Cooldown: 8 sec Duration: 2.5 seconds Cast range: 620 yards Impact range: 900 yards Damage Attributes: None Special Effects: Gives max move speed
Spiral Puncture "E"
Uses a spiral arrow to attack the enemy to give the enemy a high degree of damage. Damage formula: ((400 + 8 * attack power) * skills Lv + (20 + 2.5 * skills Lv) * agility) Cooldown: 20 seconds Duration: 3 seconds Cast range: 1200 yards Impact range: according to the dynamic path calculation Damage Attributes: None Special effects: Slow move speed. Push non-hero units.
Burst Arrows "R"
Сontains the explosive detonation of the arrows, after the use of other skills if the use of the enemy to the enemy can cause devastating blow, every 8 attacks will be an arrow if there are two arrows will not be more Number of stacked arrows. Вamage formula: (15 + 1.5 * skills Lv) * agi) Cooldown: 20 seconds Duration: 1.5 seconds Сast range: instantaneous Impact range: 400 yards Related Skills: Spiral Puncture: Damage - 50% Hit the target with stun Related Skills: Endurance Sniper: Damage - 50% Hit the target with stun Damage property: Fire Special effects: if the use of bursting arrows in other skills will only be a single additional burst arrows do not trigger the impact of stun state, after the release of the attack speed and speed of movement in a short time to reduce
Desperate Sniper "F"
Use huge arrows to attack the enemy for long distance sniper. Damage formula: ((12000 + 7.5 * attack power) * skills Lv + (75 + 20 * skills Lv) * agility) Cooldown: 60 seconds Duration: calculated according to the moving path Cast range: 2000 yards Impact range: Damage Attributes: None Special effects: Deals 60% damage to collided enemies. Attack damage to enemies with hunter mark + 175%
Devoid of Blood "G"
There is no mercy, no light, only endless destruction - sniper Continues to launch multiple bursts of arrows to attack the enemy, each arrow can accumulate to cause great damage. Damage formula: (agi * 400) Cooldown: 100 sec Duration: 2 seconds Cast range: 1200 yards Scope of influence: calculated according to the moving path Damage property: Fire Special effects: Deals up to 60% bonus damage, based on targer missing health.
Bow Master
Wizard Arrows
Elves use special materials from the arrows have a strong penetration and destructive power hit the target after a certain chance to trigger burst damage (cooling time 6 seconds), the attack range to increase the striker in the practice can be more accurate after the attack Remote target. Damage formula: ((2.5 + 0.75 * skill Lv) * agility) Cooldown: Passive Duration: Impact range: itself Damage Attributes: None Special Effects: Trigger the effect of the next cast spell Arrow and cold ice scattering skills to cool the time to reset
Burst Arrows "Q"
Will be the power of the flame into the arrow vector, the target area can create a strong explosion effect. Damage formula: (250 * skills Lv + (10 + skills Lv) * agility) Cooldown: 10 sec Duration: 1 second Cast range: 850 yards Impact range: 275 yards Damage property: Fire Special effects: Skill damage + 12%, hit the target will enter the stun state
Cold Ice Scattering "W"
Frost the strength into the arrow vector, the target area can shoot a number of frost arrows. Damage formula: (400 * skills Lv + (15 + 1.5 * skills Lv) * agility) Cooldown: 12 seconds Duration: 4 seconds Cast range: 850 yards Impact range: calculated according to the moving distance Damage property: Ice Special effects: Skills damage + 12%, hit the target will enter the deceleration state
Nature Blessed "E"
Summon an ancient soul incarnation of the owl to assist the striker to attack the target enemy, take the initiative to use him to the surrounding teammates unit to release the tranquil effect, quiet effect to restore the value of teammates life, and the additional recovery of the maximum value of life 2% value. Treatment formula: (skills Lv * 75) Attributes Added: ((5% + 0.5% * Skills Lv) * Agility) Cooldown: 28 seconds Duration: 10 seconds Casting range: 1500 yards Impact range: 260 yards Special effects: the surrounding long-range attack teammates attack power + 150%, and increase the team around the team's agility value
Power of the Storm "R"
Natural elf can gather natural forces in the enemy call lightning storm to attack the enemy. Damage formula: (200 * skills Lv + (3 + 0.2 * skills Lv) * agile) Cooldown: 30 seconds Duration: 5 seconds Cast range: 750 yards Impact range: 325 yards Damage Attributes: Ray Special effects: the impact of crit rate to enhance the skills to hurt the effect
Rain of Arrows "F"
The summons several arrows around itself and begins to fly like a flying arrow to a certain height after landing on the target point, destroying all enemy units in the target area. Damage Formula: (500 * Skill Lv + (2.25 + 0.75 * Skill Lv) * Agility) Cooldown: 59 sec Duration: 5 seconds Cast range: 900 yards Impact range: 450 yards Related Skills: Breaking Arrows: Impact Range + 50% Related Skills: Ice Scattering: Hit the target with a frozen state effect Damage Attributes: According to the above two arrows are loaded and released to one of the properties of the damage Special effects: cast after 3 seconds in the invincible state
Nature and Archery Revolution "G"
That moment, she appeared behind a huge arrow, no, it was a crossbow, Peng! All the enemies in the moment turned into dust. - survivors of jihad The summons a huge bowbow to keep the arrow at the 360 degree angle, and the hit unit gets hurt (agi * 5). Damage formula: (agi * 100) Cooldown: 100 sec Duration: 15 seconds Casting range: 1000 yards Scope of influence: calculated according to the moving path Damage Attributes: None Special effects: cast after burst arrows with cold scatter into ignoring the cooling time state
Assasin
Dark Shroud
Sneak into the dark to attack the enemy, stealth state from the enemy behind the attack will cause high damage. Damage formula: ((5 + 3.5 * skills Lv) * agility) Cooldown: Passive Duration: until you make an action after the disappearance Impact range: monomer Damage Attributes: None Special effects: increase all skills crit rate, if not within 4 seconds of combat state is automatically entered the stealth state, stealth state of damage -40%
Shadow Slash "Q"
The Cuts the front and causes some damage to the front of the enemy. Damage formula: (((1 + 0.04 * skills Lv) * attack power) + ((5 + 0.5 * skills Lv) * agility)) Cooldown: 5 sec Duration: 8 seconds Cast range: instantaneous Impact range: (360 * (1 + 0.025 * skill Lv)) Damage Attributes: None Special effects: the success of the target will increase their own 5% crit rate (up to 5 times)
Ambush "W"
Quickly into the stealth state attack the enemy's vital parts, can cause huge damage to the enemy, stealth state crit damage is 150%. Damage formula: ((750 * skills Lv + (15 + 1.5 * skills Lv) * agility) Cooldown: 12 seconds Duration: 1 second Cast range: 570 yards Impact range: monomer Damage Attributes: None Special effects: the release of a short period of time to increase the attack power, and an increase of 50% crit rate and crit damage
Shadow Walk "E"
Quickly into the stealth state, stealth state when the next attack will cause additional attack damage. Damage formula: (0.375 * attack power + (5 + 0.5 * skills Lv) * agility) Cooldown: 20 seconds Duration: 12 seconds Cast range: instantaneous Impact range: itself or target unit Damage Attributes: None Special effects: the release of skills to increase their own mobile speed of 500%
Smoke Bomb "R"
Throwing a poisonous smoke bomb to confuse the enemy, and will continue to cause damage to the enemy. Damage Formula: (37.5 * Skill Lv + (0.5 + 0.025 * Skill Lv) * Agility) Cooldown: 31 seconds Duration: 8 seconds Cast range: instantaneous Impact range: 425 yards Damage Attributes: None Special effects: the enemy in the smoke bombs to reduce the attack speed and speed of movement, in the range of smoke bombs, invisible state speed +300%
Shadow Rush "F"
Creates 4 Shadow Storm Attacks nearby enemies that can accumulate a lot of damage to the enemy. Damage formula: (2500 * skills Lv + (30 + 3 * Lv) * agi) Cooldown: 40 seconds Duration: 1.5 seconds Casting range: 1000 yards Impact range: 287.50 yards Damage Attributes: None Special effects: improve the next release of the ambush or shadow out of the damage
Night Fury "G"
I only see the shadow in the dark silent close to the enemy, and then the enemy becomes a corpse. - holy war survivors quickly attack the target several times, the last blow will cause huge damage. Damage formula: (agi * 350) Cooldown: 100 sec Duration: 2 seconds Cast range: instantaneous Impact range: 550 yards Damage Attributes: None Special effects: each attack can make the enemy into the dizzy state
Eviscerator
Grudge
Grudge to give their own more powerful power, and can make the opponent feel trembling, their own magic for the grudge, do not receive any treatment or drug effects, can not get magic from the equipment to increase. Attack Added: (0 -100 * Skill Lv ^ 2) Impact range: itself Special effects: the higher the value of their own grudge attack power higher, with the agility to enhance the effect of enhanced. Увеличивает физ атаку за каждую накопленную единицу ярости, эффект усиливается от ловкости.
Hit "Q"
Gather the power on the fist and give the enemy a heavy blow. Damage formula: (300 * skills Lv + (5 + 1.6 * skills Lv) * attack power) Cooldown: 4 seconds Duration: 1 second Cast range: 125 yards Impact range: 200 yards Damage Attributes: None Special effects: Stun
Blast Kick "W"
Kicks out the strong winds in front of the area, causing some damage to all hostile units in front. Damage formula: (350 * skills Lv + (4 + 1.3 * skills Lv) * attack power) Cooldown: 24 seconds Duration: 1 second Cast range: 600 yards Scope of influence: calculated according to the moving path Damage Attributes: None Special effects: Slow move and attack speed
Instantaneous Step "E"
Moves to the specified point in a very fast pace and clears the enemy's attack. Cooldown: 0 sec Duration: calculated by moving distance Casting range: 1000 yards Impact range: itself Special effects: Evasion + 30%
Force Shock "R"
Quickly rushed to the target unit and give a blow, the unit will be attacked by a certain amount of damage, and into the 1 seconds of vertigo state effect. Damage formula: (1500 * skills Lv + (8 + 1.6 * skills Lv) * attack power) Cooldown: 45 seconds Duration: 1 second Casting range: 1000M Impact range: 300 yards Damage Attributes: None Special effects: In use, it allows to apply "Swing kick"
Swing Kick "R"
On the use of powerful enemies around the game, can give the enemy a certain amount of damage. Damage formula: (1000 * skills Lv + (3 + 1.1 * skills Lv) * attack power) Duration: 1 second Cast range: instantaneous Impact range: 450 yards Damage Attributes: None Special effects: Tosses enemies, causes stun and slow.
Dance of the Wind "F"
Quickly move to the target unit side, the use of strong feet to kick the enemy units, hit the first goal will be randomly kicked to other nearby enemy units, if no near the target will kick to the same goal. Damage formula: (2000 * skills Lv + (5 + 1.2 * skills Lv) * attack power) Cooldown: 50 sec Duration: calculated according to the number of kicks Cast range: 750M Impact range: 300 yards Damage Attributes: None Special effects: for the duration provides 90% damage reduction.
The King of Jump "G"
Saw her kick kicked down, earth shattering all things are issued a miserable sorrow, then the enemy all disappeared without a trace. survivors of jihad will focus all the strength of the body in the footsteps of the enemy issued the strongest kick, hit the enemy will be a lot of damage. Damage formula: (attack power * 75) Cooldown: 100 sec Duration: 1 second Cast range: 125 yards Impact range: monomer Damage Attributes: None Special effects: consumption of their own 50% of the anger to clear the enemy magic immune effect, when the non-Boss enemy will use the kick Может сломать магический барьер ценой 50% текущей ярости, барьер не сломается если ярость ниже 150. Оттолкнет цель если она - не босс.
Martial Artist
Moonwalk
Use exquisite footwork to effectively dodge enemy attacks but cast need to consume a charge effect. Cooldown: 0.1 sec Duration: calculated by moving distance Cast range: 770 yards Impact range: itself Special effects: 10 times per attack to obtain a filling effect (maximum access to 10 recharge), and the additional 40% of the dodge effect Каждые 10 атак дают заряд рывка, максимум может накопиться 10 зарядов. Пассивно +40% уклонения.
Angel Guard "Q"
Attack has the chance to cause additional damage to the enemy and increase the crit rate. damage formula: (300 * skills Lv + 0.5 * Lv * agility) trigger probability: 10% Impact range: monomer Damage Attributes: None Special effects: crit rate + 10%
King Kong Punch "W"
Attack has a chance to attack multiple targets at the same time, and can cause additional damage. damage formula: (500 * skills Lv + 1.5 * skills Lv * agi) trigger chance: 5% Impact range: 375 yards Damage Attributes: None special effects: split damage for attack power (20% + 2% * skill Lv) damage
White Claws "E"
Uses powerful forces to crush enemy bones, can reduce the speed of the enemy, and can crush the enemy's defense. trigger probability: 15% Duration: 6 seconds Impact range: monomer special effects: attack the chance to make the enemy attack speed -26%, moving speed -27%, and reduce the (12.5 * skills Lv) defense, trigger the effect of additional damage when the enemy 25% attack speed and speed
Inner Meditation "R"
Heart, meaning, spirit completely focused on the beginning of the original to be able to maintain calm and water fighting with the enemy, can increase the boxer 60% of the attack speed and 125% of the speed of movement. Trigger chance: 5% Duration: 5 seconds Impact range: itself special effects: attack the chance to make the basic attack power + (60% + 6% * skills Lv), defense +295, recovery (1% +25 * skills Lv) health
Heavy Emperror Punch "F"
Attack the enemy when there is a chance to trigger a strong impact on the enemy caused great damage. Trigger chance: 5% damage formula: (3000 * skills Lv + (15 + 3 * skills Lv) * agility) Impact range: monomer Damage Attributes: None Special Effects: None
Nameless Art "G"
No one can catch him in martial arts. He has all the knowledge of martial arts in the world. release all the power to a huge increase in a short time, physical growth to the limit state, the basic attack power is greatly improved, the attack speed reaches the limit state. Cooldown: 100 sec Duration: 6 seconds cast range: instantaneous Impact range: itself Special effects: Increase chance of all skills, crit rate, health regeneration, gives 100,000 hp and flying walk.
Swordsman
Quick Draw
Fully into every action, the enemy of a strong attack, the release of skills after the next attack additional additional damage. Damage formula: ((1.5 + 0.15 * skill Lv) * agility) Impact range: monomer Damage Attributes: None Special effects: give 60% splash attack, crit hit the enemy can cause additional damage, their attack speed -200%
Rising Dragon Slash "Q"
Into the flame element in the use of strong force on the enemy to pick the impact. Damage Formula: (200 * Skill Lv + (8 + 0.5 * Skill Lv) * Agility) Cooldown: 6 sec Cast range: 128 yards Impact range: monomer Damage property: Fire Special effects: the target rear of the enemy will be 75% of the damage, and cause 0.5 seconds of dizziness, can lead to two skills (Cutting)
Cutting "W"
Pick up the sword on the front with a fast speed sprint cut any encounter enemies. Damage Formula: (200 * Skill Lv + (8 + 0.5 * Skill Lv) * Agility) Cast range: 450 yards Scope of influence: calculated according to the moving path Damage Attributes: None Special Effects: If the target has a crescent state additional 75% damage, and cause 0.5 seconds of vertigo
Crescent Slash "W"
Do the preparation of the impact, and instantly on the front unit launched Zhanzhao, the unit will be punched by a certain amount of damage, the release of the next attack with the enemy to reduce the defense effect. Damage formula: (300 * skills Lv + (7.5 + skills Lv) * agi) Cooldown: 13 sec Duration: 6 seconds Cast range: 750 yards Impact range: 375 yards Damage Attributes: None Special effects: the success of the target after reducing the enemy base 12% of the defense and additional reduction (5 * skills Lv) defense, can lead to two skills (Wind Slash)
Wind Slash"E"
Quickly wield the hands of the sword, so that the surrounding air is covered by Jian Qi can cause some damage to the enemy. Damage formula: (450 * skills Lv + (15 + skills Lv) * agi) Cast range: instantaneous Scope of influence: calculated according to the moving path Damage attributes: Wind Special effects: non-Boss type of enemy to give repulsive effect
Sword Storm "E"
Use Jianqi around their own around a strong attack with the sword of the storm, can continue to cause harm to the enemy, and can give you a certain guardian effect. Damage formula: (75 * skills Lv + (2 + 0.15 * technology Lv) * agi) Cooldown: 26 seconds Duration: 6 seconds Cast range: instantaneous Impact range: 375 yards Damage Attributes: None Special effects: the duration of movement speed +350, 1.5 seconds after casting damage reduction +70%, can lead to two skills (Flash Step)
Flash Step "Q"
Is very fast at a speed close to a target to launch a beating, and the movement of the enemy in the path (10 + skills Lv * agility) damage can only be used three times the skills. Damage formula: ((10 + skills Lv) * agi) Cast range: 750 yards Impact range: calculated according to the hero movement path Damage Attributes: None Special effects: long-range damage to target enemies + 50%, and cause 0.5 seconds stun
Swords of Illusion "R"
Release skills to leave a Phantom of the blade, you can use all the Phantom of the blade attack target enemy. Damage formula: (600 * skills Lv + (5 + 0.5 * skills Lv) * agi) Cooldown: 30 seconds Duration: will never exist when the Phantom Blade is not used Cast range: 750 yards Impact range: 300 yards Damage Attributes: None Special effects: each have a phantom of the blade agi + 1.5%, each attack obtained, each attack the enemy increased (15 + skill Lv)% of the damage, the use of Phantom Blade attack target caused 1 second dizziness
Illusal Dance "F"
The attacks every enemy in the near future, causing great damage to the enemy. Damage formula: (4 * skills Lv * attack power + (75 + 10 * skills Lv) * agi) Cooldown: 50 sec Duration: 2.5 seconds Cast range: instantaneous Impact Range: (375 + 25 * Skills Lv) Damage Attributes: None Special effects: Skill release after the end of the 4 Phantom of the blade, and within 12 seconds of the target damage + 10%
Genocide Storm "G"
He was so fast that I could not see him, only through the piles of corpses to prove its existence. - holy war survivors The causes its own speed to enter the limit and hit the enemy at high speed. Each shot can cause damage to the enemy (agility * 25). Damage formula: (last hit caused by agi * 300) Cooldown: 100 sec Duration: 3 seconds Cast range: instantaneous Impact range: 500 yards Damage Attributes: None Special effects: the release of skills after the end of the 8 Phantom of the blade
Thunderer
The Power of Thunder
Attack the enemy, every 4 times to attack additional effects. Damage formula: (0.5 * (skill Lv * (0.8 * strength + agility) + attack power) Duration: 10 seconds Impact range: itself Damage Attributes: None Special effects: if less than 10 seconds from the fighting state to remove the additional enhanced effect
Electro Strike "Q"
Hit the Thunder force to give the enemy a heavy blow, cast after 3 consecutive attacks to give the power of the Thunder after the attack. Damage formula: ((0.8 strength + agility + attack power) / 2) Cooldown: 12 seconds Duration: 10 seconds Cast range: instantaneous Impact range: monomer Damage Attributes: Ray Special effects: thunder hit the third attack, hit the target after the target floating and cause additional damage
Thunder Charge "W"
The surrounds the mysterious magnetic field around the Thunderwalker, where it can give you the ability to strengthen, attack, increase attack power, defense and life recovery. Duration: In addition to the use of skill consumption will continue to exist Impact range: itself Special Effects: Up to 8% stack per second
Thunder Rush "E"
Release the power of thunder hit the enemy, the enemy will be hit will receive high damage and into the dizzy state. Damage Formula: (1500 * Skill Lv + (15 + 1.5 * Skill Lv) * Strength + (20 + 2 * Skill Lv) * Agility) Cooldown: 25 sec Duration: 1 second Cast range: 850 yards Impact range: 275 yards Damage Attributes: Ray Special effects: in the long-range cast on the target enemy damage and stun duration + 50%
Electric Shield "R"
Use the power of thunder for their own around to create a number of shields to protect themselves from the enemy attack, by the current life value of less than 60% of the damage -50%, and can release the enemy every day a strong lightning power damage to the enemy. Damage Formula: (200 * Skill Lv + (3 + 0.3 * Skill Lv) * Strength + (4 + 0.4 * Skill Lv) * Agility) Cooldown: 30 seconds Duration: 10 seconds Cast range: instantaneous Impact range: 550 yards Damage Attributes: Ray Special effects: consumption of thunder energy can damage the enemy + 200%
Heart Break "F"
Damage formula:((8000 + 4 * Attack power) * skill Lv + (50 + 10 * skill Lv) * (str + agi)) * (1 + 0.5 * Percentage of charge) Cooldown: 60 seconds Duration: 1 second Cast range: 150 yards Impact range: 200 yards Damage Attributes: Ray Special effects: consumption of thunder energy to the target damage + 50%, consumption of all thunder can be able to destroy the target magic immune shield
Storm "G"
After a burst of roar, leaving only countless corpses. - survivors of jihad continues to call multiple lightning strikes the enemy, the surrounding enemies will be imprisoned and receive a lot of damage. Damage formula: (main attribute * 35) Cooldown: 100 sec Duration: 4 seconds Cast range: instantaneous Impact range: 500 yards Damage Attributes: Ray Special effects: Rooting enemies.